discordsdk package¶
Submodules¶
discordsdk.achievement module¶
- class discordsdk.achievement.AchievementManager¶
Bases:
object- count_user_achievements() int¶
Counts the list of a user’s achievements for iteration.
- fetch_user_achievements(callback: Callable[[discordsdk.enum.Result], None]) None¶
Loads a stable list of the current user’s achievements to iterate over.
Returns discordsdk.enum.Result via callback.
- get_user_achievement(achievement_id: int) None¶
Gets the user achievement for the given achievement id.
- get_user_achievement_at(index: int) discordsdk.model.UserAchievement¶
Gets the user’s achievement at a given index of their list of achievements.
- on_user_achievement_update(achievement: discordsdk.model.UserAchievement) None¶
Fires when an achievement is updated for the currently connected user
- set_user_achievement(achievement_id: int, percent_complete: int, callback: Callable[[discordsdk.enum.Result], None]) None¶
Updates the current user’s status for a given achievement.
Returns discordsdk.enum.Result via callback.
discordsdk.activity module¶
- class discordsdk.activity.ActivityManager¶
Bases:
object- accept_invite(user_id: int, callback: Callable[[discordsdk.enum.Result], None]) None¶
Accepts a game invitation from a given userId.
Returns discordsdk.enum.Result (int) via callback.
- clear_activity(callback: Callable[[discordsdk.enum.Result], None]) None¶
Clears a user’s presence in Discord to make it show nothing.
Returns discordsdk.enum.Result (int) via callback.
- on_activity_invite(type: discordsdk.enum.ActivityActionType, user: discordsdk.model.User, activity: discordsdk.model.Activity) None¶
Fires when the user receives a join or spectate invite.
- on_activity_join(join_secret: str) None¶
Fires when a user accepts a game chat invite or receives confirmation from Asking to Join.
- on_activity_join_request(user: discordsdk.model.User) None¶
Fires when a user asks to join the current user’s game.
- on_activity_spectate(spectate_secret: str) None¶
Fires when a user accepts a spectate chat invite or clicks the Spectate button on a user’s profile.
- register_command(command: str) discordsdk.enum.Result¶
Registers a command by which Discord can launch your game.
- register_steam(steam_id: int) discordsdk.enum.Result¶
Registers your game’s Steam app id for the protocol steam://run-game-id/<id>.
- send_invite(user_id: int, type: discordsdk.enum.ActivityActionType, content: str, callback: Callable[[discordsdk.enum.Result], None]) None¶
Sends a game invite to a given user.
Returns discordsdk.enum.Result (int) via callback.
- send_request_reply(user_id: int, reply: discordsdk.enum.ActivityJoinRequestReply, callback: Callable[[discordsdk.enum.Result], None]) None¶
Sends a reply to an Ask to Join request.
Returns discordsdk.enum.Result (int) via callback.
- update_activity(activity: discordsdk.model.Activity, callback: Callable[[discordsdk.enum.Result], None]) None¶
Set a user’s presence in Discord to a new activity.
Returns discordsdk.enum.Result (int) via callback.
discordsdk.application module¶
- class discordsdk.application.ApplicationManager¶
Bases:
object- get_current_branch() str¶
Get the name of pushed branch on which the game is running.
- get_current_locale() str¶
Get the locale the current user has Discord set to.
- get_oauth2_token(callback: Callable[[discordsdk.enum.Result, Optional[discordsdk.model.OAuth2Token]], None]) None¶
Retrieve an oauth2 bearer token for the current user.
Returns discordsdk.enum.Result (int) and OAuth2Token (str) via callback.
- get_ticket(callback: Callable[[discordsdk.enum.Result, Optional[str]], None]) None¶
Get the signed app ticket for the current user.
Returns discordsdk.Enum.Result (int) and str via callback.
- validate_or_exit(callback: Callable[[discordsdk.enum.Result], None]) None¶
Checks if the current user has the entitlement to run this game.
Returns discordsdk.enum.Result (int) via callback.
discordsdk.discord module¶
- class discordsdk.discord.Discord(client_id: int, flags: discordsdk.enum.CreateFlags)¶
Bases:
object- core: discordsdk.sdk.IDiscordCore = None¶
- get_achievement_manager() discordsdk.achievement.AchievementManager¶
Fetches an instance of the manager for interfacing with achievements in the SDK.
- get_activity_manager() discordsdk.activity.ActivityManager¶
Fetches an instance of the manager for interfacing with activies in the SDK.
- get_application_manager() discordsdk.application.ApplicationManager¶
Fetches an instance of the manager for interfacing with applications in the SDK.
- get_image_manager() discordsdk.image.ImageManager¶
Fetches an instance of the manager for interfacing with images in the SDK.
- get_lobby_manager() discordsdk.lobby.LobbyManager¶
Fetches an instance of the manager for interfacing with lobbies in the SDK.
- get_network_manager() discordsdk.network.NetworkManager¶
Fetches an instance of the manager for interfacing with networking in the SDK.
- get_overlay_manager() discordsdk.overlay.OverlayManager¶
Fetches an instance of the manager for interfacing with the overlay in the SDK.
- get_relationship_manager() discordsdk.relationship.RelationshipManager¶
Fetches an instance of the manager for interfacing with relationships in the SDK.
- get_storage_manager() discordsdk.storage.StorageManager¶
Fetches an instance of the manager for interfacing with storage in the SDK.
- get_store_manager() discordsdk.store.StoreManager¶
Fetches an instance of the manager for interfacing with SKUs and Entitlements in the SDK.
- get_user_manager() discordsdk.user.UserManager¶
Fetches an instance of the manager for interfacing with users in the SDK.
- get_voice_manager() discordsdk.voice.VoiceManager¶
Fetches an instance of the manager for interfacing with voice chat in the SDK.
- run_callbacks() None¶
Runs all pending SDK callbacks.
- set_log_hook(min_level: discordsdk.enum.LogLevel, hook: Callable[[discordsdk.enum.LogLevel, str], None]) None¶
Registers a logging callback function with the minimum level of message to receive.
discordsdk.enum module¶
- class discordsdk.enum.ActivityActionType(value)¶
Bases:
enum.IntEnumAn enumeration.
- join = 1¶
- spectate = 2¶
- class discordsdk.enum.ActivityJoinRequestReply(value)¶
Bases:
enum.IntEnumAn enumeration.
- ignore = 2¶
- no = 0¶
- yes = 1¶
- class discordsdk.enum.ActivityType(value)¶
Bases:
enum.IntEnumAn enumeration.
- custom = 4¶
- listening = 2¶
- playing = 0¶
- streaming = 1¶
- class discordsdk.enum.CreateFlags(value)¶
Bases:
enum.IntFlagAn enumeration.
- default = 0¶
- no_require_discord = 1¶
- class discordsdk.enum.EntitlementType(value)¶
Bases:
enum.IntEnumAn enumeration.
- DeveloperGift = 3¶
- FreePurchase = 5¶
- PremiumPurchase = 7¶
- PremiumSubscription = 2¶
- Purchase = 1¶
- TestModePurchase = 4¶
- UserGift = 6¶
- class discordsdk.enum.InputModeType(value)¶
Bases:
enum.IntEnumAn enumeration.
- PushToTalk = 1¶
- VoiceActivity = 0¶
- class discordsdk.enum.LobbySearchCast(value)¶
Bases:
enum.IntEnumAn enumeration.
- Number = 2¶
- String = 1¶
- class discordsdk.enum.LobbySearchComparison(value)¶
Bases:
enum.IntEnumAn enumeration.
- Equal = 0¶
- GreaterThan = 1¶
- GreaterThanOrEqual = 2¶
- LessThan = -1¶
- LessThanOrEqual = -2¶
- NotEqual = 3¶
- class discordsdk.enum.LobbySearchDistance(value)¶
Bases:
enum.IntEnumAn enumeration.
- Default = 1¶
- Extended = 2¶
- Global = 3¶
- Local = 0¶
- class discordsdk.enum.LobbyType(value)¶
Bases:
enum.IntEnumAn enumeration.
- private = 1¶
- public = 2¶
- class discordsdk.enum.LogLevel(value)¶
Bases:
enum.IntEnumAn enumeration.
- debug = 3¶
- error = 0¶
- info = 2¶
- warning = 1¶
- class discordsdk.enum.PremiumType(value)¶
Bases:
enum.IntEnumAn enumeration.
- none_ = 0¶
- tier_1 = 1¶
- tier_2 = 2¶
- class discordsdk.enum.RelationshipType(value)¶
Bases:
enum.IntEnumAn enumeration.
- blocked = 2¶
- friend = 1¶
- implicit = 5¶
- none_ = 0¶
- pending_incoming = 3¶
- pending_outgoing = 4¶
- class discordsdk.enum.Result(value)¶
Bases:
enum.IntEnumAn enumeration.
- application_mismatch = 17¶
- capture_shortcut_already_listening = 39¶
- conflict = 10¶
- drawing_init_failed = 44¶
- get_guild_timeout = 37¶
- insufficient_buffer = 28¶
- internal_error = 4¶
- invalid_access_token = 16¶
- invalid_base_64 = 19¶
- invalid_channel = 32¶
- invalid_command = 6¶
- invalid_data_url = 18¶
- invalid_entitlement = 25¶
- invalid_event = 31¶
- invalid_file_size = 24¶
- invalid_filename = 23¶
- invalid_gift_code = 41¶
- invalid_guild = 30¶
- invalid_invite = 14¶
- invalid_join_secret = 12¶
- invalid_lobby_secret = 22¶
- invalid_origin = 33¶
- invalid_payload = 5¶
- invalid_permissions = 7¶
- invalid_secret = 11¶
- invalid_version = 2¶
- lobby_full = 21¶
- lock_failed = 3¶
- no_eligible_activity = 13¶
- not_authenticated = 15¶
- not_fetched = 8¶
- not_filtered = 20¶
- not_found = 9¶
- not_installed = 26¶
- not_running = 27¶
- oauth2_error = 35¶
- ok = 0¶
- purchase_canceled = 29¶
- purchase_error = 42¶
- rate_limited = 34¶
- select_channel_timeout = 36¶
- select_voice_force_required = 38¶
- transaction_aborted = 43¶
- unauthorized_for_achievement = 40¶
- class discordsdk.enum.SkuType(value)¶
Bases:
enum.IntEnumAn enumeration.
- Application = 1¶
- Bundle = 4¶
- Consumable = 3¶
- DLC = 2¶
discordsdk.exception module¶
- exception discordsdk.exception.DiscordException¶
Bases:
Exception
- exception discordsdk.exception.application_mismatch¶
- exception discordsdk.exception.capture_shortcut_already_listening¶
- exception discordsdk.exception.conflict¶
- exception discordsdk.exception.drawing_init_failed¶
- discordsdk.exception.exception¶
- discordsdk.exception.get_exception(result)¶
- exception discordsdk.exception.get_guild_timeout¶
- exception discordsdk.exception.insufficient_buffer¶
- exception discordsdk.exception.internal_error¶
- exception discordsdk.exception.invalid_access_token¶
- exception discordsdk.exception.invalid_base_64¶
- exception discordsdk.exception.invalid_channel¶
- exception discordsdk.exception.invalid_command¶
- exception discordsdk.exception.invalid_data_url¶
- exception discordsdk.exception.invalid_entitlement¶
- exception discordsdk.exception.invalid_event¶
- exception discordsdk.exception.invalid_file_size¶
- exception discordsdk.exception.invalid_filename¶
- exception discordsdk.exception.invalid_gift_code¶
- exception discordsdk.exception.invalid_guild¶
- exception discordsdk.exception.invalid_invite¶
- exception discordsdk.exception.invalid_join_secret¶
- exception discordsdk.exception.invalid_lobby_secret¶
- exception discordsdk.exception.invalid_origin¶
- exception discordsdk.exception.invalid_payload¶
- exception discordsdk.exception.invalid_permissions¶
- exception discordsdk.exception.invalid_secret¶
- exception discordsdk.exception.invalid_version¶
- exception discordsdk.exception.lobby_full¶
- exception discordsdk.exception.lock_failed¶
- exception discordsdk.exception.no_eligible_activity¶
- exception discordsdk.exception.not_authenticated¶
- exception discordsdk.exception.not_fetched¶
- exception discordsdk.exception.not_filtered¶
- exception discordsdk.exception.not_found¶
- exception discordsdk.exception.not_installed¶
- exception discordsdk.exception.not_running¶
- exception discordsdk.exception.oauth2_error¶
- exception discordsdk.exception.ok¶
- exception discordsdk.exception.purchase_canceled¶
- exception discordsdk.exception.purchase_error¶
- exception discordsdk.exception.rate_limited¶
- exception discordsdk.exception.select_channel_timeout¶
- exception discordsdk.exception.select_voice_force_required¶
- exception discordsdk.exception.transaction_aborted¶
- exception discordsdk.exception.unauthorized_for_achievement¶
discordsdk.image module¶
- class discordsdk.image.ImageManager¶
Bases:
object- fetch(handle: discordsdk.model.ImageHandle, refresh: bool, callback: Callable[[discordsdk.enum.Result, Optional[discordsdk.model.ImageHandle]], None]) None¶
Prepares an image to later retrieve data about it.
Returns discordsdk.enum.Result (int) and ImageHandle via callback.
- get_data(handle: discordsdk.model.ImageHandle) bytes¶
Gets the image data for a given user’s avatar.
- get_dimensions(handle: discordsdk.model.ImageHandle) discordsdk.model.ImageDimensions¶
Gets the dimension for the given user’s avatar’s source image
discordsdk.lobby module¶
- class discordsdk.lobby.LobbyManager¶
Bases:
object- connect_lobby(lobby_id: int, lobby_secret: str, callback: Callable[[discordsdk.enum.Result], None]) None¶
Connects the current user to a given lobby.
- connect_lobby_with_activity_secret(activity_secret: str, callback: Callable[[discordsdk.enum.Result, Optional[discordsdk.model.Lobby]], None]) None¶
Connects the current user to a lobby; requires the special activity secret from the lobby which is a concatenated lobby_id and secret.
- connect_network(lobby_id: int) None¶
Connects to the networking layer for the given lobby ID.
- connect_voice(lobby_id: int, callback: Callable[[discordsdk.enum.Result], None]) None¶
Connects to the voice channel of the current lobby.
Returns discordsdk.enum.Result (int) via callback.
- create_lobby(transaction: discordsdk.lobby.LobbyTransaction, callback: Callable[[discordsdk.enum.Result, Optional[discordsdk.model.Lobby]], None]) None¶
Creates a lobby.
Returns discordsdk.enum.Result (int) and Lobby via callback.
- delete_lobby(lobby_id: int, callback: Callable[[discordsdk.enum.Result], None]) None¶
Deletes a given lobby.
- disconnect_lobby(lobby_id: int, callback: Callable[[discordsdk.enum.Result], None]) None¶
Disconnects the current user from a lobby.
Returns discordsdk.enum.Result (int) via callback.
- disconnect_network(lobby_id: int) None¶
Disconnects from the networking layer for the given lobby ID.
- disconnect_voice(lobby_id: int, callback: Callable[[discordsdk.enum.Result], None]) None¶
Disconnects from the voice channel of a given lobby.
Returns discordsdk.enum.Result (int) via callback.
- flush_network() None¶
Flushes the network. Call this when you’re done sending messages.
- get_lobby(lobby_id: int) discordsdk.model.Lobby¶
Gets the lobby object for a given lobby id.
- get_lobby_activity_secret(lobby_id: int) str¶
Gets the special activity secret for a given lobby.
- get_lobby_create_transaction() discordsdk.lobby.LobbyTransaction¶
Gets a Lobby transaction used for creating a new lobby
- get_lobby_id(index: int) int¶
Returns the id for the lobby at the given index.
- get_lobby_metadata_key(lobby_id: int, index: int) str¶
Returns the key for the lobby metadata at the given index.
- get_lobby_metadata_value(lobby_id: int, key: str) str¶
Returns lobby metadata value for a given key and id.
- get_lobby_update_transaction(lobby_id: int) discordsdk.lobby.LobbyTransaction¶
Gets a lobby transaction used for updating an existing lobby.
- get_member_metadata_key(lobby_id: int, user_id: int, index: int) str¶
Gets the key for the lobby metadata at the given index on a lobby member.
- get_member_metadata_value(lobby_id: int, user_id: int, key: str) str¶
Returns user metadata for a given key.
- get_member_update_transaction(lobby_id: int, user_id: int) discordsdk.lobby.LobbyMemberTransaction¶
Gets a new member transaction for a lobby member in a given lobby.
- get_member_user(lobby_id: int, user_id: int) discordsdk.model.User¶
Gets the user object for a given user id.
- get_member_user_id(lobby_id: int, index: int) int¶
Gets the user id of the lobby member at the given index.
- get_search_query() discordsdk.lobby.LobbySearchQuery¶
Creates a search object to search available lobbies.
- lobby_count() int¶
Get the number of lobbies that match the search.
- lobby_metadata_count(lobby_id: int) int¶
Returns the number of metadata key/value pairs on a given lobby.
- member_count(lobby_id: int) int¶
Get the number of members in a lobby.
- member_metadata_count(lobby_id: int, user_id: int) int¶
Gets the number of metadata key/value pairs for the given lobby member.
- on_lobby_delete(lobby_id: int, reason: str) None¶
Fired when a lobby is deleted.
- on_lobby_message(lobby_id: int, user_id: int, message: str) None¶
Fires when a message is sent to the lobby.
- on_lobby_update(lobby_id: int) None¶
Fires when a lobby is updated.
- on_member_connect(lobby_id: int, user_id: int) None¶
Fires when a new member joins the lobby.
- on_member_disconnect(lobby_id: int, user_id: int) None¶
Fires when a member leaves the lobby.
- on_member_update(lobby_id: int, user_id: int) None¶
Fires when data for a lobby member is updated.
- on_network_message(lobby_id: int, user_id: int, channel_id: int, data: bytes) None¶
Fires when the user receives a message from the lobby’s networking layer.
- on_speaking(lobby_id: int, user_id: int, speaking: bool) None¶
Fires when a user connected to voice starts or stops speaking.
- open_network_channel(lobby_id: int, channel_id: int, reliable: bool) None¶
Opens a network channel to all users in a lobby on the given channel number. No need to iterate over everyone!
- search(search: discordsdk.lobby.LobbySearchQuery, callback: Callable[[discordsdk.enum.Result], None]) None¶
Searches available lobbies based on the search criteria chosen in the LobbySearchQuery member functions.
Lobbies that meet the criteria are then globally filtered, and can be accessed via iteration with lobby_count() and get_lobby_id(). The callback fires when the list of lobbies is stable and ready for iteration.
Returns discordsdk.enum.Result (int) via callback.
- send_lobby_message(lobby_id: int, data: str, callback: Callable[[discordsdk.enum.Result], None]) None¶
Sends a message to the lobby on behalf of the current user.
Returns discordsdk.Result (int) via callback.
- send_network_message(lobby_id: int, user_id: int, channel_id: int, data: bytes) None¶
Sends a network message to the given user ID that is a member of the given lobby ID over the given channel ID.
- update_lobby(lobby_id: int, transaction: discordsdk.lobby.LobbyTransaction, callback: Callable[[discordsdk.enum.Result], None]) None¶
Updates a lobby with data from the given transaction.
- update_member(lobby_id: int, user_id: int, transaction: discordsdk.lobby.LobbyMemberTransaction, callback: Callable[[discordsdk.enum.Result], None]) None¶
Updates lobby member info for a given member of the lobby.
Returns discordsdk.enum.Result (int) via callback.
- class discordsdk.lobby.LobbyMemberTransaction(internal: discordsdk.sdk.IDiscordLobbyMemberTransaction)¶
Bases:
object- delete_metadata(key: str) None¶
Sets metadata value under a given key name for the current user.
- set_metadata(key: str, value: str) None¶
Sets metadata value under a given key name for the current user.
- class discordsdk.lobby.LobbySearchQuery(internal: discordsdk.sdk.IDiscordLobbySearchQuery)¶
Bases:
object- distance(distance: discordsdk.enum.LobbySearchDistance) None¶
Filters lobby results to within certain regions relative to the user’s location.
- filter(key: str, comp: discordsdk.enum.LobbySearchComparison, cast: discordsdk.enum.LobbySearchCast, value: str) None¶
Filters lobbies based on metadata comparison.
- limit(limit: int) None¶
Limits the number of lobbies returned in a search.
- sort(key: str, cast: discordsdk.enum.LobbySearchCast, value: str) None¶
Sorts the filtered lobbies based on “near-ness” to a given value.
- class discordsdk.lobby.LobbyTransaction(internal: discordsdk.sdk.IDiscordLobbyTransaction)¶
Bases:
object- delete_metadata(key: str) None¶
Deletes the lobby metadata for a key.
- set_capacity(capacity: int) None¶
Sets a new capacity for the lobby.
- set_locked(locked: bool) None¶
Sets the lobby to locked or unlocked.
- set_metadata(key: str, value: str) None¶
Sets metadata value under a given key name for the lobby.
- set_owner(user_id: int) None¶
Sets a new owner for the lobby.
- set_type(type: discordsdk.enum.LobbyType) None¶
Marks a lobby as private or public.
discordsdk.model module¶
- class discordsdk.model.Activity(**kwargs)¶
Bases:
discordsdk.model.Model- application_id: int¶
- assets: discordsdk.model.ActivityAssets¶
- details: str¶
- instance: bool¶
- name: str¶
- secrets: discordsdk.model.ActivitySecrets¶
- state: str¶
- timestamps: discordsdk.model.ActivityTimestamps¶
- class discordsdk.model.ActivityAssets(**kwargs)¶
Bases:
discordsdk.model.Model- large_image: str¶
- large_text: str¶
- small_image: str¶
- small_text: str¶
- class discordsdk.model.ActivityParty(**kwargs)¶
Bases:
discordsdk.model.Model- id: str¶
- class discordsdk.model.ActivitySecrets(**kwargs)¶
Bases:
discordsdk.model.Model- join: str¶
- match: str¶
- spectate: str¶
- class discordsdk.model.ActivityTimestamps(**kwargs)¶
Bases:
discordsdk.model.Model- end: int¶
- start: int¶
- class discordsdk.model.Entitlement(**kwargs)¶
Bases:
discordsdk.model.Model- id: int¶
- sku_id: int¶
- class discordsdk.model.FileStat(**kwargs)¶
Bases:
discordsdk.model.Model- filename: str¶
- last_modified: int¶
- size: int¶
- class discordsdk.model.ImageDimensions(**kwargs)¶
Bases:
discordsdk.model.Model- height: int¶
- width: int¶
- class discordsdk.model.ImageHandle(**kwargs)¶
Bases:
discordsdk.model.Model- id: int¶
- size: int¶
- class discordsdk.model.InputMode(**kwargs)¶
Bases:
discordsdk.model.Model- shortcut: str¶
- class discordsdk.model.Lobby(**kwargs)¶
Bases:
discordsdk.model.Model- capacity: int¶
- id: int¶
- locked: bool¶
- owner_id: int¶
- secret: str¶
- class discordsdk.model.Model(**kwargs)¶
Bases:
object
- class discordsdk.model.OAuth2Token(**kwargs)¶
Bases:
discordsdk.model.Model- access_token: str¶
- expires: str¶
- scopes: str¶
- class discordsdk.model.PartySize(**kwargs)¶
Bases:
discordsdk.model.Model- current_size: int¶
- max_size: int¶
- class discordsdk.model.Presence(**kwargs)¶
Bases:
discordsdk.model.Model- activity: discordsdk.model.Activity¶
- status: discordsdk.enum.Status¶
- class discordsdk.model.Relationship(**kwargs)¶
Bases:
discordsdk.model.Model- presence: discordsdk.model.Presence¶
- user: discordsdk.model.User¶
- class discordsdk.model.Sku(**kwargs)¶
Bases:
discordsdk.model.Model- id: int¶
- name: str¶
- price: discordsdk.model.SkuPrice¶
- type: discordsdk.enum.SkuType¶
- class discordsdk.model.SkuPrice(**kwargs)¶
Bases:
discordsdk.model.Model- amount: int¶
- currency: str¶
discordsdk.network module¶
- class discordsdk.network.NetworkManager¶
Bases:
object- close_channel(peer_id: int, channel_id: int) None¶
Close the connection to a given user by peer_id on the given channel.
- close_peer(peer_id: int) None¶
Disconnects the network session to another Discord user.
- flush() None¶
Flushes the network.
- get_peer_id() int¶
Get the networking peer_id for the current user, allowing other users to send packets to them.
- on_message(peer_id: int, channel_id: int, data: bytes) None¶
Fires when you receive data from another user.
- on_route_update(route: str) None¶
Fires when your networking route has changed.
- open_channel(peer_id: int, channel_id: int, reliable: bool) None¶
Opens a channel to a user with their given peer_id on the given channel number.
- open_peer(peer_id: int, route: str) None¶
Opens a network connection to another Discord user.
- send_message(peer_id: int, channel_id: int, data: bytes) None¶
Sends data to a given peer_id through the given channel.
- update_peer(peer_id: int, route: str) None¶
Updates the network connection to another Discord user.
discordsdk.overlay module¶
- class discordsdk.overlay.OverlayManager¶
Bases:
object- is_enabled() bool¶
Check whether the user has the overlay enabled or disabled.
- is_locked() bool¶
Check if the overlay is currently locked or unlocked
- on_toggle(locked: bool) None¶
Fires when the overlay is locked or unlocked (a.k.a. opened or closed)
- open_activity_invite(type: discordsdk.enum.ActivityActionType, callback: Callable[[discordsdk.enum.Result], None]) None¶
Opens the overlay modal for sending game invitations to users, channels, and servers.
- open_guild_invite(code: str, callback: Callable[[discordsdk.enum.Result], None]) None¶
Opens the overlay modal for joining a Discord guild, given its invite code.
- open_voice_settings(callback: Callable[[discordsdk.enum.Result], None]) None¶
Opens the overlay widget for voice settings for the currently connected application.
- set_locked(locked: bool, callback: Callable[[discordsdk.enum.Result], None]) None¶
Locks or unlocks input in the overlay.
discordsdk.relationship module¶
- class discordsdk.relationship.RelationshipManager¶
Bases:
object- count() int¶
Get the number of relationships that match your filter.
- filter(filter: Callable[[discordsdk.model.Relationship], None]) None¶
Filters a user’s relationship list by a boolean condition.
- get(user_id: int) discordsdk.model.Relationship¶
Get the relationship between the current user and a given user by id.
- get_at(index: int) discordsdk.model.Relationship¶
Get the relationship at a given index when iterating over a list of relationships.
- on_refresh() None¶
Fires at initialization when Discord has cached a snapshot of the current status of all your relationships.
- on_relationship_update(relationship: discordsdk.model.Relationship) None¶
Fires when a relationship in the filtered list changes, like an updated presence or user attribute.
discordsdk.sdk module¶
- class discordsdk.sdk.DiscordActivity¶
Bases:
_ctypes.Structure- application_id¶
Structure/Union member
- assets¶
Structure/Union member
- details¶
Structure/Union member
- instance¶
Structure/Union member
- name¶
Structure/Union member
- party¶
Structure/Union member
- secrets¶
Structure/Union member
- state¶
Structure/Union member
- timestamps¶
Structure/Union member
- type¶
Structure/Union member
- class discordsdk.sdk.DiscordActivityAssets¶
Bases:
_ctypes.Structure- large_image¶
Structure/Union member
- large_text¶
Structure/Union member
- small_image¶
Structure/Union member
- small_text¶
Structure/Union member
- class discordsdk.sdk.DiscordActivityParty¶
Bases:
_ctypes.Structure- id¶
Structure/Union member
- size¶
Structure/Union member
- class discordsdk.sdk.DiscordActivitySecrets¶
Bases:
_ctypes.Structure- join¶
Structure/Union member
- match¶
Structure/Union member
- spectate¶
Structure/Union member
- class discordsdk.sdk.DiscordActivityTimestamps¶
Bases:
_ctypes.Structure- end¶
Structure/Union member
- start¶
Structure/Union member
- discordsdk.sdk.DiscordBranch¶
alias of
discordsdk.sdk.c_char_Array_4096
- class discordsdk.sdk.DiscordCreateParams¶
Bases:
_ctypes.Structure- achievement_events¶
Structure/Union member
- achievement_version¶
Structure/Union member
- activity_events¶
Structure/Union member
- activity_version¶
Structure/Union member
- application_events¶
Structure/Union member
- application_version¶
Structure/Union member
- client_id¶
Structure/Union member
- event_data¶
Structure/Union member
- events¶
Structure/Union member
- flags¶
Structure/Union member
- image_events¶
Structure/Union member
- image_version¶
Structure/Union member
- lobby_events¶
Structure/Union member
- lobby_version¶
Structure/Union member
- network_events¶
Structure/Union member
- network_version¶
Structure/Union member
- overlay_events¶
Structure/Union member
- overlay_version¶
Structure/Union member
- relationship_events¶
Structure/Union member
- relationship_version¶
Structure/Union member
- storage_events¶
Structure/Union member
- storage_version¶
Structure/Union member
- store_events¶
Structure/Union member
- store_version¶
Structure/Union member
- user_events¶
Structure/Union member
- user_version¶
Structure/Union member
- voice_events¶
Structure/Union member
- voice_version¶
Structure/Union member
- discordsdk.sdk.DiscordCreateParamsSetDefault(params)¶
- discordsdk.sdk.DiscordDateTime¶
alias of
discordsdk.sdk.c_char_Array_64
- class discordsdk.sdk.DiscordEntitlement¶
Bases:
_ctypes.Structure- id¶
Structure/Union member
- sku_id¶
Structure/Union member
- type¶
Structure/Union member
- class discordsdk.sdk.DiscordFileStat¶
Bases:
_ctypes.Structure- filename¶
Structure/Union member
- last_modified¶
Structure/Union member
- size¶
Structure/Union member
- class discordsdk.sdk.DiscordImageDimensions¶
Bases:
_ctypes.Structure- height¶
Structure/Union member
- width¶
Structure/Union member
- class discordsdk.sdk.DiscordImageHandle¶
Bases:
_ctypes.Structure- id¶
Structure/Union member
- size¶
Structure/Union member
- type¶
Structure/Union member
- class discordsdk.sdk.DiscordInputMode¶
Bases:
_ctypes.Structure- shortcut¶
Structure/Union member
- type¶
Structure/Union member
- class discordsdk.sdk.DiscordLobby¶
Bases:
_ctypes.Structure- capacity¶
Structure/Union member
- id¶
Structure/Union member
- locked¶
Structure/Union member
- owner_id¶
Structure/Union member
- secret¶
Structure/Union member
- type¶
Structure/Union member
- discordsdk.sdk.DiscordLobbySecret¶
alias of
discordsdk.sdk.c_char_Array_128
- discordsdk.sdk.DiscordLocale¶
alias of
discordsdk.sdk.c_char_Array_128
- discordsdk.sdk.DiscordMetadataKey¶
alias of
discordsdk.sdk.c_char_Array_256
- discordsdk.sdk.DiscordMetadataValue¶
alias of
discordsdk.sdk.c_char_Array_4096
- class discordsdk.sdk.DiscordOAuth2Token¶
Bases:
_ctypes.Structure- access_token¶
Structure/Union member
- expires¶
Structure/Union member
- scopes¶
Structure/Union member
- class discordsdk.sdk.DiscordPartySize¶
Bases:
_ctypes.Structure- current_size¶
Structure/Union member
- max_size¶
Structure/Union member
- discordsdk.sdk.DiscordPath¶
alias of
discordsdk.sdk.c_char_Array_4096
- class discordsdk.sdk.DiscordPresence¶
Bases:
_ctypes.Structure- activity¶
Structure/Union member
- status¶
Structure/Union member
- class discordsdk.sdk.DiscordRelationship¶
Bases:
_ctypes.Structure- presence¶
Structure/Union member
- type¶
Structure/Union member
- user¶
Structure/Union member
- class discordsdk.sdk.DiscordSku¶
Bases:
_ctypes.Structure- id¶
Structure/Union member
- name¶
Structure/Union member
- price¶
Structure/Union member
- type¶
Structure/Union member
- class discordsdk.sdk.DiscordSkuPrice¶
Bases:
_ctypes.Structure- amount¶
Structure/Union member
- currency¶
Structure/Union member
- class discordsdk.sdk.DiscordUser¶
Bases:
_ctypes.Structure- avatar¶
Structure/Union member
- bot¶
Structure/Union member
- discriminator¶
Structure/Union member
- id¶
Structure/Union member
- username¶
Structure/Union member
- class discordsdk.sdk.DiscordUserAchievement¶
Bases:
_ctypes.Structure- achievement_id¶
Structure/Union member
- percent_complete¶
Structure/Union member
- unlocked_at¶
Structure/Union member
- user_id¶
Structure/Union member
- class discordsdk.sdk.IDiscordAchievementEvents¶
Bases:
_ctypes.Structure- on_user_achievement_update: Callable[[discordsdk.sdk.DiscordUserAchievement], None]¶
Structure/Union member
- class discordsdk.sdk.IDiscordAchievementManager¶
Bases:
_ctypes.Structure- count_user_achievements: Callable[[...], None]¶
Structure/Union member
- fetch_user_achievements: Callable[[...], None]¶
Structure/Union member
- get_user_achievement: Callable[[...], ctypes.c_int]¶
Structure/Union member
- get_user_achievement_at: Callable[[...], ctypes.c_int]¶
Structure/Union member
- set_user_achievement: Callable[[...], None]¶
Structure/Union member
- class discordsdk.sdk.IDiscordActivityEvents¶
Bases:
_ctypes.Structure- on_activity_invite: Callable[[...], None]¶
Structure/Union member
- on_activity_join: Callable[[...], None]¶
Structure/Union member
- on_activity_join_request: Callable[[...], None]¶
Structure/Union member
- on_activity_spectate: Callable[[...], None]¶
Structure/Union member
- class discordsdk.sdk.IDiscordActivityManager¶
Bases:
_ctypes.Structure- accept_invite: Callable[[...], None]¶
Structure/Union member
- clear_activity: Callable[[...], None]¶
Structure/Union member
- register_command: Callable[[...], ctypes.c_int]¶
Structure/Union member
- register_steam: Callable[[...], ctypes.c_int]¶
Structure/Union member
- send_invite: Callable[[...], None]¶
Structure/Union member
- send_request_reply: Callable[[...], None]¶
Structure/Union member
- update_activity: Callable[[...], None]¶
Structure/Union member
- class discordsdk.sdk.IDiscordApplicationManager¶
Bases:
_ctypes.Structure- get_current_branch¶
Structure/Union member
- get_current_locale¶
Structure/Union member
- get_oauth2_token¶
Structure/Union member
- get_ticket¶
Structure/Union member
- validate_or_exit¶
Structure/Union member
- class discordsdk.sdk.IDiscordCore¶
Bases:
_ctypes.Structure- destroy¶
Structure/Union member
- get_achievement_manager¶
Structure/Union member
- get_activity_manager¶
Structure/Union member
- get_application_manager¶
Structure/Union member
- get_image_manager¶
Structure/Union member
- get_lobby_manager¶
Structure/Union member
- get_network_manager¶
Structure/Union member
- get_overlay_manager¶
Structure/Union member
- get_relationship_manager¶
Structure/Union member
- get_storage_manager¶
Structure/Union member
- get_store_manager¶
Structure/Union member
- get_user_manager¶
Structure/Union member
- get_voice_manager¶
Structure/Union member
- run_callbacks¶
Structure/Union member
- set_log_hook¶
Structure/Union member
- class discordsdk.sdk.IDiscordImageManager¶
Bases:
_ctypes.Structure- fetch¶
Structure/Union member
- get_data¶
Structure/Union member
- get_dimensions¶
Structure/Union member
- class discordsdk.sdk.IDiscordLobbyEvents¶
Bases:
_ctypes.Structure- on_lobby_delete¶
Structure/Union member
- on_lobby_message¶
Structure/Union member
- on_lobby_update¶
Structure/Union member
- on_member_connect¶
Structure/Union member
- on_member_disconnect¶
Structure/Union member
- on_member_update¶
Structure/Union member
- on_network_message¶
Structure/Union member
- on_speaking¶
Structure/Union member
- class discordsdk.sdk.IDiscordLobbyManager¶
Bases:
_ctypes.Structure- connect_lobby¶
Structure/Union member
- connect_lobby_with_activity_secret¶
Structure/Union member
- connect_network¶
Structure/Union member
- connect_voice¶
Structure/Union member
- create_lobby¶
Structure/Union member
- delete_lobby¶
Structure/Union member
- disconnect_lobby¶
Structure/Union member
- disconnect_network¶
Structure/Union member
- disconnect_voice¶
Structure/Union member
- flush_network¶
Structure/Union member
- get_lobby¶
Structure/Union member
- get_lobby_activity_secret¶
Structure/Union member
- get_lobby_create_transaction¶
Structure/Union member
- get_lobby_id¶
Structure/Union member
- get_lobby_metadata_key¶
Structure/Union member
- get_lobby_metadata_value¶
Structure/Union member
- get_lobby_update_transaction¶
Structure/Union member
- get_member_metadata_key¶
Structure/Union member
- get_member_metadata_value¶
Structure/Union member
- get_member_update_transaction¶
Structure/Union member
- get_member_user¶
Structure/Union member
- get_member_user_id¶
Structure/Union member
- get_search_query¶
Structure/Union member
- lobby_count¶
Structure/Union member
- lobby_metadata_count¶
Structure/Union member
- member_count¶
Structure/Union member
- member_metadata_count¶
Structure/Union member
- open_network_channel¶
Structure/Union member
- search¶
Structure/Union member
- send_lobby_message¶
Structure/Union member
- send_network_message¶
Structure/Union member
- update_lobby¶
Structure/Union member
- update_member¶
Structure/Union member
- class discordsdk.sdk.IDiscordLobbyMemberTransaction¶
Bases:
_ctypes.Structure- delete_metadata¶
Structure/Union member
- set_metadata¶
Structure/Union member
- class discordsdk.sdk.IDiscordLobbySearchQuery¶
Bases:
_ctypes.Structure- distance¶
Structure/Union member
- filter¶
Structure/Union member
- limit¶
Structure/Union member
- sort¶
Structure/Union member
- class discordsdk.sdk.IDiscordLobbyTransaction¶
Bases:
_ctypes.Structure- delete_metadata¶
Structure/Union member
- set_capacity¶
Structure/Union member
- set_locked¶
Structure/Union member
- set_metadata¶
Structure/Union member
- set_owner¶
Structure/Union member
- set_type¶
Structure/Union member
- class discordsdk.sdk.IDiscordNetworkEvents¶
Bases:
_ctypes.Structure- on_message¶
Structure/Union member
- on_route_update¶
Structure/Union member
- class discordsdk.sdk.IDiscordNetworkManager¶
Bases:
_ctypes.Structure- close_channel¶
Structure/Union member
- close_peer¶
Structure/Union member
- flush¶
Structure/Union member
- get_peer_id¶
Structure/Union member
- open_channel¶
Structure/Union member
- open_peer¶
Structure/Union member
- send_message¶
Structure/Union member
- update_peer¶
Structure/Union member
- class discordsdk.sdk.IDiscordOverlayEvents¶
Bases:
_ctypes.Structure- on_toggle¶
Structure/Union member
- class discordsdk.sdk.IDiscordOverlayManager¶
Bases:
_ctypes.Structure- is_enabled¶
Structure/Union member
- is_locked¶
Structure/Union member
- open_activity_invite¶
Structure/Union member
- open_guild_invite¶
Structure/Union member
- open_voice_settings¶
Structure/Union member
- set_locked¶
Structure/Union member
- class discordsdk.sdk.IDiscordRelationshipEvents¶
Bases:
_ctypes.Structure- on_refresh¶
Structure/Union member
- on_relationship_update¶
Structure/Union member
- class discordsdk.sdk.IDiscordRelationshipManager¶
Bases:
_ctypes.Structure- count¶
Structure/Union member
- filter¶
Structure/Union member
- get¶
Structure/Union member
- get_at¶
Structure/Union member
- class discordsdk.sdk.IDiscordStorageManager¶
Bases:
_ctypes.Structure- count¶
Structure/Union member
- delete_¶
Structure/Union member
- exists¶
Structure/Union member
- get_path¶
Structure/Union member
- read¶
Structure/Union member
- read_async¶
Structure/Union member
- read_async_partial¶
Structure/Union member
- stat¶
Structure/Union member
- stat_at¶
Structure/Union member
- write¶
Structure/Union member
- write_async¶
Structure/Union member
- class discordsdk.sdk.IDiscordStoreEvents¶
Bases:
_ctypes.Structure- on_entitlement_create¶
Structure/Union member
- on_entitlement_delete¶
Structure/Union member
- class discordsdk.sdk.IDiscordStoreManager¶
Bases:
_ctypes.Structure- count_entitlements¶
Structure/Union member
- count_skus¶
Structure/Union member
- fetch_entitlements¶
Structure/Union member
- fetch_skus¶
Structure/Union member
- get_entitlement¶
Structure/Union member
- get_entitlement_at¶
Structure/Union member
- get_sku¶
Structure/Union member
- get_sku_at¶
Structure/Union member
- has_sku_entitlement¶
Structure/Union member
- start_purchase¶
Structure/Union member
- class discordsdk.sdk.IDiscordUserEvents¶
Bases:
_ctypes.Structure- on_current_user_update¶
Structure/Union member
- class discordsdk.sdk.IDiscordUserManager¶
Bases:
_ctypes.Structure- current_user_has_flag¶
Structure/Union member
- get_current_user¶
Structure/Union member
Structure/Union member
- get_user¶
Structure/Union member
- class discordsdk.sdk.IDiscordVoiceEvents¶
Bases:
_ctypes.Structure- on_settings_update¶
Structure/Union member
- class discordsdk.sdk.IDiscordVoiceManager¶
Bases:
_ctypes.Structure- get_input_mode¶
Structure/Union member
- get_local_volume¶
Structure/Union member
- is_local_mute¶
Structure/Union member
- is_self_deaf¶
Structure/Union member
- is_self_mute¶
Structure/Union member
- set_input_mode¶
Structure/Union member
- set_local_mute¶
Structure/Union member
- set_local_volume¶
Structure/Union member
- set_self_deaf¶
Structure/Union member
- set_self_mute¶
Structure/Union member
discordsdk.storage module¶
- class discordsdk.storage.StorageManager¶
Bases:
object- count() int¶
Returns the count of files, for iteration.
- delete(name: str) None¶
Deletes written data for the given key name.
- exists(name: str) bool¶
Checks if data exists for a given key name.
- get_path() str¶
Returns the filepath to which Discord saves files if you were to use the SDK’s storage manager.
- read(name: str) bytes¶
Reads data synchronously from the game’s allocated save file.
- read_async(name: str, callback: Callable[[discordsdk.enum.Result, Optional[bytes]], None]) None¶
Reads data asynchronously from the game’s allocated save file.
Returns discordsdk.enum.Result (int) and data (bytes) via callback.
- read_async_partial(name: str, offset: int, length: int, callback: Callable[[discordsdk.enum.Result], None]) None¶
Reads data asynchronously from the game’s allocated save file, starting at a given offset and up to a given length.
- stat(name: str) discordsdk.model.FileStat¶
Returns file info for the given key name.
- stat_at(index: int) discordsdk.model.FileStat¶
Returns file info for the given index when iterating over files.
- write(name: str, data: bytes) None¶
Writes data synchronously to disk, under the given key name.
- write_async(name: str, data: bytes, callback: Callable[[discordsdk.enum.Result], None]) None¶
Writes data asynchronously to disk under the given keyname.
discordsdk.store module¶
- class discordsdk.store.StoreManager¶
Bases:
object- count_entitlements() int¶
Get the number of entitlements readied by FetchEntitlements().
- count_skus() int¶
Get the number of SKUs readied by FetchSkus().
- fetch_entitlements(callback: Callable[[discordsdk.enum.Result], None]) None¶
Fetches a list of entitlements to which the user is entitled.
Returns discordsdk.enum.Result (int) via callback.
- fetch_skus(callback: Callable[[discordsdk.enum.Result], None]) None¶
Fetches the list of SKUs for the connected application, readying them for iteration.
Returns discordsdk.enum.Result (int) via callback.
- get_entitlement(entitlement_id: int) discordsdk.model.Entitlement¶
Gets an entitlement by its id.
- get_entitlement_at(index: int) discordsdk.model.Entitlement¶
Gets an entitlement by index when iterating over a user’s entitlements.
- get_sku(sku_id: int) discordsdk.model.Sku¶
Gets a SKU by its ID.
- get_sku_at(index: int) discordsdk.model.Sku¶
Gets a SKU by index when iterating over SKUs.
- has_sku_entitlement(sku_id: int) bool¶
Returns whether or not the user is entitled to the given SKU ID.
- on_entitlement_create(entitlement: discordsdk.model.Entitlement) None¶
Fires when the connected user receives a new entitlement, either through purchase or through a developer grant.
- on_entitlement_delete(entitlement: discordsdk.model.Entitlement) None¶
Fires when the connected user loses an entitlement, either by expiration, revocation, or consumption in the case of consumable entitlements.
- start_purchase(sku_id: int, callback: Callable[[discordsdk.enum.Result], None]) None¶
Opens the overlay to begin the in-app purchase dialogue for the given SKU ID.
Returns discordsdk.enum.Result (int) via callback.
discordsdk.user module¶
- class discordsdk.user.UserManager¶
Bases:
object- current_user_has_flag(flag: discordsdk.enum.UserFlag) bool¶
See whether or not the current user has a certain UserFlag on their account.
- get_current_user() discordsdk.model.User¶
Fetch information about the currently connected user account.
Get the PremiumType for the currently connected user.
- get_user(user_id: int, callback: Callable[[discordsdk.enum.Result], None]) None¶
Get user information for a given id.
Returns discordsdk.enum.Result (int) and User via callback.
- on_current_user_update() None¶
Fires when the User struct of the currently connected user changes.
discordsdk.voice module¶
- class discordsdk.voice.VoiceManager¶
Bases:
object- get_input_mode() discordsdk.model.InputMode¶
Get the current voice input mode for the user
- get_local_volume(user_id: int) int¶
Gets the local volume for a given user.
- is_local_mute(user_id: int) bool¶
Whether the given user is currently muted by the connected user.
- is_self_deaf() bool¶
Whether the connected user is currently deafened.
- is_self_mute() bool¶
Whether the connected user is currently muted.
- on_settings_update() None¶
- set_input_mode(inputMode: discordsdk.model.InputMode, callback: Callable[[discordsdk.enum.Result], None]) None¶
Sets a new voice input mode for the uesr.
Returns discordsdk.enum.Result (int) via callback.
- set_local_mute(user_id: int, mute: bool) None¶
Mutes or unmutes the given user for the currently connected user.
- set_local_volume(user_id: int, volume: int) None¶
Sets the local volume for a given user.
- set_self_deaf(deaf: bool) None¶
Deafens or undefeans the currently connected user.
- set_self_mute(mute: bool) None¶
Mutes or unmutes the currently connected user.
Module contents¶
- class discordsdk.AchievementManager¶
Bases:
object- count_user_achievements() int¶
Counts the list of a user’s achievements for iteration.
- fetch_user_achievements(callback: Callable[[discordsdk.enum.Result], None]) None¶
Loads a stable list of the current user’s achievements to iterate over.
Returns discordsdk.enum.Result via callback.
- get_user_achievement(achievement_id: int) None¶
Gets the user achievement for the given achievement id.
- get_user_achievement_at(index: int) discordsdk.model.UserAchievement¶
Gets the user’s achievement at a given index of their list of achievements.
- on_user_achievement_update(achievement: discordsdk.model.UserAchievement) None¶
Fires when an achievement is updated for the currently connected user
- set_user_achievement(achievement_id: int, percent_complete: int, callback: Callable[[discordsdk.enum.Result], None]) None¶
Updates the current user’s status for a given achievement.
Returns discordsdk.enum.Result via callback.
- class discordsdk.Activity(**kwargs)¶
Bases:
discordsdk.model.Model- application_id: int¶
- assets: discordsdk.model.ActivityAssets¶
- details: str¶
- instance: bool¶
- name: str¶
- secrets: discordsdk.model.ActivitySecrets¶
- state: str¶
- timestamps: discordsdk.model.ActivityTimestamps¶
- class discordsdk.ActivityActionType(value)¶
Bases:
enum.IntEnumAn enumeration.
- join = 1¶
- spectate = 2¶
- class discordsdk.ActivityAssets(**kwargs)¶
Bases:
discordsdk.model.Model- large_image: str¶
- large_text: str¶
- small_image: str¶
- small_text: str¶
- class discordsdk.ActivityJoinRequestReply(value)¶
Bases:
enum.IntEnumAn enumeration.
- ignore = 2¶
- no = 0¶
- yes = 1¶
- class discordsdk.ActivityManager¶
Bases:
object- accept_invite(user_id: int, callback: Callable[[discordsdk.enum.Result], None]) None¶
Accepts a game invitation from a given userId.
Returns discordsdk.enum.Result (int) via callback.
- clear_activity(callback: Callable[[discordsdk.enum.Result], None]) None¶
Clears a user’s presence in Discord to make it show nothing.
Returns discordsdk.enum.Result (int) via callback.
- on_activity_invite(type: discordsdk.enum.ActivityActionType, user: discordsdk.model.User, activity: discordsdk.model.Activity) None¶
Fires when the user receives a join or spectate invite.
- on_activity_join(join_secret: str) None¶
Fires when a user accepts a game chat invite or receives confirmation from Asking to Join.
- on_activity_join_request(user: discordsdk.model.User) None¶
Fires when a user asks to join the current user’s game.
- on_activity_spectate(spectate_secret: str) None¶
Fires when a user accepts a spectate chat invite or clicks the Spectate button on a user’s profile.
- register_command(command: str) discordsdk.enum.Result¶
Registers a command by which Discord can launch your game.
- register_steam(steam_id: int) discordsdk.enum.Result¶
Registers your game’s Steam app id for the protocol steam://run-game-id/<id>.
- send_invite(user_id: int, type: discordsdk.enum.ActivityActionType, content: str, callback: Callable[[discordsdk.enum.Result], None]) None¶
Sends a game invite to a given user.
Returns discordsdk.enum.Result (int) via callback.
- send_request_reply(user_id: int, reply: discordsdk.enum.ActivityJoinRequestReply, callback: Callable[[discordsdk.enum.Result], None]) None¶
Sends a reply to an Ask to Join request.
Returns discordsdk.enum.Result (int) via callback.
- update_activity(activity: discordsdk.model.Activity, callback: Callable[[discordsdk.enum.Result], None]) None¶
Set a user’s presence in Discord to a new activity.
Returns discordsdk.enum.Result (int) via callback.
- class discordsdk.ActivityParty(**kwargs)¶
Bases:
discordsdk.model.Model- id: str¶
- class discordsdk.ActivitySecrets(**kwargs)¶
Bases:
discordsdk.model.Model- join: str¶
- match: str¶
- spectate: str¶
- class discordsdk.ActivityTimestamps(**kwargs)¶
Bases:
discordsdk.model.Model- end: int¶
- start: int¶
- class discordsdk.ActivityType(value)¶
Bases:
enum.IntEnumAn enumeration.
- custom = 4¶
- listening = 2¶
- playing = 0¶
- streaming = 1¶
- class discordsdk.ApplicationManager¶
Bases:
object- get_current_branch() str¶
Get the name of pushed branch on which the game is running.
- get_current_locale() str¶
Get the locale the current user has Discord set to.
- get_oauth2_token(callback: Callable[[discordsdk.enum.Result, Optional[discordsdk.model.OAuth2Token]], None]) None¶
Retrieve an oauth2 bearer token for the current user.
Returns discordsdk.enum.Result (int) and OAuth2Token (str) via callback.
- get_ticket(callback: Callable[[discordsdk.enum.Result, Optional[str]], None]) None¶
Get the signed app ticket for the current user.
Returns discordsdk.Enum.Result (int) and str via callback.
- validate_or_exit(callback: Callable[[discordsdk.enum.Result], None]) None¶
Checks if the current user has the entitlement to run this game.
Returns discordsdk.enum.Result (int) via callback.
- class discordsdk.CreateFlags(value)¶
Bases:
enum.IntFlagAn enumeration.
- default = 0¶
- no_require_discord = 1¶
- class discordsdk.Discord(client_id: int, flags: discordsdk.enum.CreateFlags)¶
Bases:
object- core: discordsdk.sdk.IDiscordCore = None¶
- get_achievement_manager() discordsdk.achievement.AchievementManager¶
Fetches an instance of the manager for interfacing with achievements in the SDK.
- get_activity_manager() discordsdk.activity.ActivityManager¶
Fetches an instance of the manager for interfacing with activies in the SDK.
- get_application_manager() discordsdk.application.ApplicationManager¶
Fetches an instance of the manager for interfacing with applications in the SDK.
- get_image_manager() discordsdk.image.ImageManager¶
Fetches an instance of the manager for interfacing with images in the SDK.
- get_lobby_manager() discordsdk.lobby.LobbyManager¶
Fetches an instance of the manager for interfacing with lobbies in the SDK.
- get_network_manager() discordsdk.network.NetworkManager¶
Fetches an instance of the manager for interfacing with networking in the SDK.
- get_overlay_manager() discordsdk.overlay.OverlayManager¶
Fetches an instance of the manager for interfacing with the overlay in the SDK.
- get_relationship_manager() discordsdk.relationship.RelationshipManager¶
Fetches an instance of the manager for interfacing with relationships in the SDK.
- get_storage_manager() discordsdk.storage.StorageManager¶
Fetches an instance of the manager for interfacing with storage in the SDK.
- get_store_manager() discordsdk.store.StoreManager¶
Fetches an instance of the manager for interfacing with SKUs and Entitlements in the SDK.
- get_user_manager() discordsdk.user.UserManager¶
Fetches an instance of the manager for interfacing with users in the SDK.
- get_voice_manager() discordsdk.voice.VoiceManager¶
Fetches an instance of the manager for interfacing with voice chat in the SDK.
- run_callbacks() None¶
Runs all pending SDK callbacks.
- set_log_hook(min_level: discordsdk.enum.LogLevel, hook: Callable[[discordsdk.enum.LogLevel, str], None]) None¶
Registers a logging callback function with the minimum level of message to receive.
- exception discordsdk.DiscordException¶
Bases:
Exception
- class discordsdk.Entitlement(**kwargs)¶
Bases:
discordsdk.model.Model- id: int¶
- sku_id: int¶
- class discordsdk.EntitlementType(value)¶
Bases:
enum.IntEnumAn enumeration.
- DeveloperGift = 3¶
- FreePurchase = 5¶
- PremiumPurchase = 7¶
- PremiumSubscription = 2¶
- Purchase = 1¶
- TestModePurchase = 4¶
- UserGift = 6¶
- class discordsdk.FileStat(**kwargs)¶
Bases:
discordsdk.model.Model- filename: str¶
- last_modified: int¶
- size: int¶
- class discordsdk.ImageDimensions(**kwargs)¶
Bases:
discordsdk.model.Model- height: int¶
- width: int¶
- class discordsdk.ImageHandle(**kwargs)¶
Bases:
discordsdk.model.Model- id: int¶
- size: int¶
- class discordsdk.ImageManager¶
Bases:
object- fetch(handle: discordsdk.model.ImageHandle, refresh: bool, callback: Callable[[discordsdk.enum.Result, Optional[discordsdk.model.ImageHandle]], None]) None¶
Prepares an image to later retrieve data about it.
Returns discordsdk.enum.Result (int) and ImageHandle via callback.
- get_data(handle: discordsdk.model.ImageHandle) bytes¶
Gets the image data for a given user’s avatar.
- get_dimensions(handle: discordsdk.model.ImageHandle) discordsdk.model.ImageDimensions¶
Gets the dimension for the given user’s avatar’s source image
- class discordsdk.InputMode(**kwargs)¶
Bases:
discordsdk.model.Model- shortcut: str¶
- class discordsdk.InputModeType(value)¶
Bases:
enum.IntEnumAn enumeration.
- PushToTalk = 1¶
- VoiceActivity = 0¶
- class discordsdk.Lobby(**kwargs)¶
Bases:
discordsdk.model.Model- capacity: int¶
- id: int¶
- locked: bool¶
- owner_id: int¶
- secret: str¶
- class discordsdk.LobbyManager¶
Bases:
object- connect_lobby(lobby_id: int, lobby_secret: str, callback: Callable[[discordsdk.enum.Result], None]) None¶
Connects the current user to a given lobby.
- connect_lobby_with_activity_secret(activity_secret: str, callback: Callable[[discordsdk.enum.Result, Optional[discordsdk.model.Lobby]], None]) None¶
Connects the current user to a lobby; requires the special activity secret from the lobby which is a concatenated lobby_id and secret.
- connect_network(lobby_id: int) None¶
Connects to the networking layer for the given lobby ID.
- connect_voice(lobby_id: int, callback: Callable[[discordsdk.enum.Result], None]) None¶
Connects to the voice channel of the current lobby.
Returns discordsdk.enum.Result (int) via callback.
- create_lobby(transaction: discordsdk.lobby.LobbyTransaction, callback: Callable[[discordsdk.enum.Result, Optional[discordsdk.model.Lobby]], None]) None¶
Creates a lobby.
Returns discordsdk.enum.Result (int) and Lobby via callback.
- delete_lobby(lobby_id: int, callback: Callable[[discordsdk.enum.Result], None]) None¶
Deletes a given lobby.
- disconnect_lobby(lobby_id: int, callback: Callable[[discordsdk.enum.Result], None]) None¶
Disconnects the current user from a lobby.
Returns discordsdk.enum.Result (int) via callback.
- disconnect_network(lobby_id: int) None¶
Disconnects from the networking layer for the given lobby ID.
- disconnect_voice(lobby_id: int, callback: Callable[[discordsdk.enum.Result], None]) None¶
Disconnects from the voice channel of a given lobby.
Returns discordsdk.enum.Result (int) via callback.
- flush_network() None¶
Flushes the network. Call this when you’re done sending messages.
- get_lobby(lobby_id: int) discordsdk.model.Lobby¶
Gets the lobby object for a given lobby id.
- get_lobby_activity_secret(lobby_id: int) str¶
Gets the special activity secret for a given lobby.
- get_lobby_create_transaction() discordsdk.lobby.LobbyTransaction¶
Gets a Lobby transaction used for creating a new lobby
- get_lobby_id(index: int) int¶
Returns the id for the lobby at the given index.
- get_lobby_metadata_key(lobby_id: int, index: int) str¶
Returns the key for the lobby metadata at the given index.
- get_lobby_metadata_value(lobby_id: int, key: str) str¶
Returns lobby metadata value for a given key and id.
- get_lobby_update_transaction(lobby_id: int) discordsdk.lobby.LobbyTransaction¶
Gets a lobby transaction used for updating an existing lobby.
- get_member_metadata_key(lobby_id: int, user_id: int, index: int) str¶
Gets the key for the lobby metadata at the given index on a lobby member.
- get_member_metadata_value(lobby_id: int, user_id: int, key: str) str¶
Returns user metadata for a given key.
- get_member_update_transaction(lobby_id: int, user_id: int) discordsdk.lobby.LobbyMemberTransaction¶
Gets a new member transaction for a lobby member in a given lobby.
- get_member_user(lobby_id: int, user_id: int) discordsdk.model.User¶
Gets the user object for a given user id.
- get_member_user_id(lobby_id: int, index: int) int¶
Gets the user id of the lobby member at the given index.
- get_search_query() discordsdk.lobby.LobbySearchQuery¶
Creates a search object to search available lobbies.
- lobby_count() int¶
Get the number of lobbies that match the search.
- lobby_metadata_count(lobby_id: int) int¶
Returns the number of metadata key/value pairs on a given lobby.
- member_count(lobby_id: int) int¶
Get the number of members in a lobby.
- member_metadata_count(lobby_id: int, user_id: int) int¶
Gets the number of metadata key/value pairs for the given lobby member.
- on_lobby_delete(lobby_id: int, reason: str) None¶
Fired when a lobby is deleted.
- on_lobby_message(lobby_id: int, user_id: int, message: str) None¶
Fires when a message is sent to the lobby.
- on_lobby_update(lobby_id: int) None¶
Fires when a lobby is updated.
- on_member_connect(lobby_id: int, user_id: int) None¶
Fires when a new member joins the lobby.
- on_member_disconnect(lobby_id: int, user_id: int) None¶
Fires when a member leaves the lobby.
- on_member_update(lobby_id: int, user_id: int) None¶
Fires when data for a lobby member is updated.
- on_network_message(lobby_id: int, user_id: int, channel_id: int, data: bytes) None¶
Fires when the user receives a message from the lobby’s networking layer.
- on_speaking(lobby_id: int, user_id: int, speaking: bool) None¶
Fires when a user connected to voice starts or stops speaking.
- open_network_channel(lobby_id: int, channel_id: int, reliable: bool) None¶
Opens a network channel to all users in a lobby on the given channel number. No need to iterate over everyone!
- search(search: discordsdk.lobby.LobbySearchQuery, callback: Callable[[discordsdk.enum.Result], None]) None¶
Searches available lobbies based on the search criteria chosen in the LobbySearchQuery member functions.
Lobbies that meet the criteria are then globally filtered, and can be accessed via iteration with lobby_count() and get_lobby_id(). The callback fires when the list of lobbies is stable and ready for iteration.
Returns discordsdk.enum.Result (int) via callback.
- send_lobby_message(lobby_id: int, data: str, callback: Callable[[discordsdk.enum.Result], None]) None¶
Sends a message to the lobby on behalf of the current user.
Returns discordsdk.Result (int) via callback.
- send_network_message(lobby_id: int, user_id: int, channel_id: int, data: bytes) None¶
Sends a network message to the given user ID that is a member of the given lobby ID over the given channel ID.
- update_lobby(lobby_id: int, transaction: discordsdk.lobby.LobbyTransaction, callback: Callable[[discordsdk.enum.Result], None]) None¶
Updates a lobby with data from the given transaction.
- update_member(lobby_id: int, user_id: int, transaction: discordsdk.lobby.LobbyMemberTransaction, callback: Callable[[discordsdk.enum.Result], None]) None¶
Updates lobby member info for a given member of the lobby.
Returns discordsdk.enum.Result (int) via callback.
- class discordsdk.LobbyMemberTransaction(internal: discordsdk.sdk.IDiscordLobbyMemberTransaction)¶
Bases:
object- delete_metadata(key: str) None¶
Sets metadata value under a given key name for the current user.
- set_metadata(key: str, value: str) None¶
Sets metadata value under a given key name for the current user.
- class discordsdk.LobbySearchCast(value)¶
Bases:
enum.IntEnumAn enumeration.
- Number = 2¶
- String = 1¶
- class discordsdk.LobbySearchComparison(value)¶
Bases:
enum.IntEnumAn enumeration.
- Equal = 0¶
- GreaterThan = 1¶
- GreaterThanOrEqual = 2¶
- LessThan = -1¶
- LessThanOrEqual = -2¶
- NotEqual = 3¶
- class discordsdk.LobbySearchDistance(value)¶
Bases:
enum.IntEnumAn enumeration.
- Default = 1¶
- Extended = 2¶
- Global = 3¶
- Local = 0¶
- class discordsdk.LobbySearchQuery(internal: discordsdk.sdk.IDiscordLobbySearchQuery)¶
Bases:
object- distance(distance: discordsdk.enum.LobbySearchDistance) None¶
Filters lobby results to within certain regions relative to the user’s location.
- filter(key: str, comp: discordsdk.enum.LobbySearchComparison, cast: discordsdk.enum.LobbySearchCast, value: str) None¶
Filters lobbies based on metadata comparison.
- limit(limit: int) None¶
Limits the number of lobbies returned in a search.
- sort(key: str, cast: discordsdk.enum.LobbySearchCast, value: str) None¶
Sorts the filtered lobbies based on “near-ness” to a given value.
- class discordsdk.LobbyTransaction(internal: discordsdk.sdk.IDiscordLobbyTransaction)¶
Bases:
object- delete_metadata(key: str) None¶
Deletes the lobby metadata for a key.
- set_capacity(capacity: int) None¶
Sets a new capacity for the lobby.
- set_locked(locked: bool) None¶
Sets the lobby to locked or unlocked.
- set_metadata(key: str, value: str) None¶
Sets metadata value under a given key name for the lobby.
- set_owner(user_id: int) None¶
Sets a new owner for the lobby.
- set_type(type: discordsdk.enum.LobbyType) None¶
Marks a lobby as private or public.
- class discordsdk.LogLevel(value)¶
Bases:
enum.IntEnumAn enumeration.
- debug = 3¶
- error = 0¶
- info = 2¶
- warning = 1¶
- class discordsdk.Model(**kwargs)¶
Bases:
object
- class discordsdk.NetworkManager¶
Bases:
object- close_channel(peer_id: int, channel_id: int) None¶
Close the connection to a given user by peer_id on the given channel.
- close_peer(peer_id: int) None¶
Disconnects the network session to another Discord user.
- flush() None¶
Flushes the network.
- get_peer_id() int¶
Get the networking peer_id for the current user, allowing other users to send packets to them.
- on_message(peer_id: int, channel_id: int, data: bytes) None¶
Fires when you receive data from another user.
- on_route_update(route: str) None¶
Fires when your networking route has changed.
- open_channel(peer_id: int, channel_id: int, reliable: bool) None¶
Opens a channel to a user with their given peer_id on the given channel number.
- open_peer(peer_id: int, route: str) None¶
Opens a network connection to another Discord user.
- send_message(peer_id: int, channel_id: int, data: bytes) None¶
Sends data to a given peer_id through the given channel.
- update_peer(peer_id: int, route: str) None¶
Updates the network connection to another Discord user.
- class discordsdk.OAuth2Token(**kwargs)¶
Bases:
discordsdk.model.Model- access_token: str¶
- expires: str¶
- scopes: str¶
- class discordsdk.OverlayManager¶
Bases:
object- is_enabled() bool¶
Check whether the user has the overlay enabled or disabled.
- is_locked() bool¶
Check if the overlay is currently locked or unlocked
- on_toggle(locked: bool) None¶
Fires when the overlay is locked or unlocked (a.k.a. opened or closed)
- open_activity_invite(type: discordsdk.enum.ActivityActionType, callback: Callable[[discordsdk.enum.Result], None]) None¶
Opens the overlay modal for sending game invitations to users, channels, and servers.
- open_guild_invite(code: str, callback: Callable[[discordsdk.enum.Result], None]) None¶
Opens the overlay modal for joining a Discord guild, given its invite code.
- open_voice_settings(callback: Callable[[discordsdk.enum.Result], None]) None¶
Opens the overlay widget for voice settings for the currently connected application.
- set_locked(locked: bool, callback: Callable[[discordsdk.enum.Result], None]) None¶
Locks or unlocks input in the overlay.
- class discordsdk.PartySize(**kwargs)¶
Bases:
discordsdk.model.Model- current_size: int¶
- max_size: int¶
- class discordsdk.PremiumType(value)¶
Bases:
enum.IntEnumAn enumeration.
- none_ = 0¶
- tier_1 = 1¶
- tier_2 = 2¶
- class discordsdk.Presence(**kwargs)¶
Bases:
discordsdk.model.Model- activity: discordsdk.model.Activity¶
- status: discordsdk.enum.Status¶
- class discordsdk.Relationship(**kwargs)¶
Bases:
discordsdk.model.Model- presence: discordsdk.model.Presence¶
- user: discordsdk.model.User¶
- class discordsdk.RelationshipManager¶
Bases:
object- count() int¶
Get the number of relationships that match your filter.
- filter(filter: Callable[[discordsdk.model.Relationship], None]) None¶
Filters a user’s relationship list by a boolean condition.
- get(user_id: int) discordsdk.model.Relationship¶
Get the relationship between the current user and a given user by id.
- get_at(index: int) discordsdk.model.Relationship¶
Get the relationship at a given index when iterating over a list of relationships.
- on_refresh() None¶
Fires at initialization when Discord has cached a snapshot of the current status of all your relationships.
- on_relationship_update(relationship: discordsdk.model.Relationship) None¶
Fires when a relationship in the filtered list changes, like an updated presence or user attribute.
- class discordsdk.RelationshipType(value)¶
Bases:
enum.IntEnumAn enumeration.
- blocked = 2¶
- friend = 1¶
- implicit = 5¶
- none_ = 0¶
- pending_incoming = 3¶
- pending_outgoing = 4¶
- class discordsdk.Result(value)¶
Bases:
enum.IntEnumAn enumeration.
- application_mismatch = 17¶
- capture_shortcut_already_listening = 39¶
- conflict = 10¶
- drawing_init_failed = 44¶
- get_guild_timeout = 37¶
- insufficient_buffer = 28¶
- internal_error = 4¶
- invalid_access_token = 16¶
- invalid_base_64 = 19¶
- invalid_channel = 32¶
- invalid_command = 6¶
- invalid_data_url = 18¶
- invalid_entitlement = 25¶
- invalid_event = 31¶
- invalid_file_size = 24¶
- invalid_filename = 23¶
- invalid_gift_code = 41¶
- invalid_guild = 30¶
- invalid_invite = 14¶
- invalid_join_secret = 12¶
- invalid_lobby_secret = 22¶
- invalid_origin = 33¶
- invalid_payload = 5¶
- invalid_permissions = 7¶
- invalid_secret = 11¶
- invalid_version = 2¶
- lobby_full = 21¶
- lock_failed = 3¶
- no_eligible_activity = 13¶
- not_authenticated = 15¶
- not_fetched = 8¶
- not_filtered = 20¶
- not_found = 9¶
- not_installed = 26¶
- not_running = 27¶
- oauth2_error = 35¶
- ok = 0¶
- purchase_canceled = 29¶
- purchase_error = 42¶
- rate_limited = 34¶
- select_channel_timeout = 36¶
- select_voice_force_required = 38¶
- transaction_aborted = 43¶
- unauthorized_for_achievement = 40¶
- class discordsdk.Sku(**kwargs)¶
Bases:
discordsdk.model.Model- id: int¶
- name: str¶
- price: discordsdk.model.SkuPrice¶
- type: discordsdk.enum.SkuType¶
- class discordsdk.SkuPrice(**kwargs)¶
Bases:
discordsdk.model.Model- amount: int¶
- currency: str¶
- class discordsdk.SkuType(value)¶
Bases:
enum.IntEnumAn enumeration.
- Application = 1¶
- Bundle = 4¶
- Consumable = 3¶
- DLC = 2¶
- class discordsdk.Status(value)¶
Bases:
enum.IntEnumAn enumeration.
- do_not_disturb = 3¶
- idle = 2¶
- offline = 0¶
- online = 1¶
- class discordsdk.StorageManager¶
Bases:
object- count() int¶
Returns the count of files, for iteration.
- delete(name: str) None¶
Deletes written data for the given key name.
- exists(name: str) bool¶
Checks if data exists for a given key name.
- get_path() str¶
Returns the filepath to which Discord saves files if you were to use the SDK’s storage manager.
- read(name: str) bytes¶
Reads data synchronously from the game’s allocated save file.
- read_async(name: str, callback: Callable[[discordsdk.enum.Result, Optional[bytes]], None]) None¶
Reads data asynchronously from the game’s allocated save file.
Returns discordsdk.enum.Result (int) and data (bytes) via callback.
- read_async_partial(name: str, offset: int, length: int, callback: Callable[[discordsdk.enum.Result], None]) None¶
Reads data asynchronously from the game’s allocated save file, starting at a given offset and up to a given length.
- stat(name: str) discordsdk.model.FileStat¶
Returns file info for the given key name.
- stat_at(index: int) discordsdk.model.FileStat¶
Returns file info for the given index when iterating over files.
- write(name: str, data: bytes) None¶
Writes data synchronously to disk, under the given key name.
- write_async(name: str, data: bytes, callback: Callable[[discordsdk.enum.Result], None]) None¶
Writes data asynchronously to disk under the given keyname.
- class discordsdk.StoreManager¶
Bases:
object- count_entitlements() int¶
Get the number of entitlements readied by FetchEntitlements().
- count_skus() int¶
Get the number of SKUs readied by FetchSkus().
- fetch_entitlements(callback: Callable[[discordsdk.enum.Result], None]) None¶
Fetches a list of entitlements to which the user is entitled.
Returns discordsdk.enum.Result (int) via callback.
- fetch_skus(callback: Callable[[discordsdk.enum.Result], None]) None¶
Fetches the list of SKUs for the connected application, readying them for iteration.
Returns discordsdk.enum.Result (int) via callback.
- get_entitlement(entitlement_id: int) discordsdk.model.Entitlement¶
Gets an entitlement by its id.
- get_entitlement_at(index: int) discordsdk.model.Entitlement¶
Gets an entitlement by index when iterating over a user’s entitlements.
- get_sku(sku_id: int) discordsdk.model.Sku¶
Gets a SKU by its ID.
- get_sku_at(index: int) discordsdk.model.Sku¶
Gets a SKU by index when iterating over SKUs.
- has_sku_entitlement(sku_id: int) bool¶
Returns whether or not the user is entitled to the given SKU ID.
- on_entitlement_create(entitlement: discordsdk.model.Entitlement) None¶
Fires when the connected user receives a new entitlement, either through purchase or through a developer grant.
- on_entitlement_delete(entitlement: discordsdk.model.Entitlement) None¶
Fires when the connected user loses an entitlement, either by expiration, revocation, or consumption in the case of consumable entitlements.
- start_purchase(sku_id: int, callback: Callable[[discordsdk.enum.Result], None]) None¶
Opens the overlay to begin the in-app purchase dialogue for the given SKU ID.
Returns discordsdk.enum.Result (int) via callback.
- class discordsdk.User(**kwargs)¶
Bases:
discordsdk.model.Model- avatar: str¶
- bot: str¶
- discriminator: str¶
- id: int¶
- username: str¶
- class discordsdk.UserAchievement(**kwargs)¶
Bases:
discordsdk.model.Model- achievement_id: int¶
- percent_complete: int¶
- unlocked_at: str¶
- user_id: str¶
- class discordsdk.UserFlag(value)¶
Bases:
enum.IntFlagAn enumeration.
- hype_squad_events = 4¶
- hype_squad_house_1 = 64¶
- hype_squad_house_2 = 128¶
- hype_squad_house_3 = 256¶
- partner = 2¶
- class discordsdk.UserManager¶
Bases:
object- current_user_has_flag(flag: discordsdk.enum.UserFlag) bool¶
See whether or not the current user has a certain UserFlag on their account.
- get_current_user() discordsdk.model.User¶
Fetch information about the currently connected user account.
Get the PremiumType for the currently connected user.
- get_user(user_id: int, callback: Callable[[discordsdk.enum.Result], None]) None¶
Get user information for a given id.
Returns discordsdk.enum.Result (int) and User via callback.
- on_current_user_update() None¶
Fires when the User struct of the currently connected user changes.
- class discordsdk.VoiceManager¶
Bases:
object- get_input_mode() discordsdk.model.InputMode¶
Get the current voice input mode for the user
- get_local_volume(user_id: int) int¶
Gets the local volume for a given user.
- is_local_mute(user_id: int) bool¶
Whether the given user is currently muted by the connected user.
- is_self_deaf() bool¶
Whether the connected user is currently deafened.
- is_self_mute() bool¶
Whether the connected user is currently muted.
- on_settings_update() None¶
- set_input_mode(inputMode: discordsdk.model.InputMode, callback: Callable[[discordsdk.enum.Result], None]) None¶
Sets a new voice input mode for the uesr.
Returns discordsdk.enum.Result (int) via callback.
- set_local_mute(user_id: int, mute: bool) None¶
Mutes or unmutes the given user for the currently connected user.
- set_local_volume(user_id: int, volume: int) None¶
Sets the local volume for a given user.
- set_self_deaf(deaf: bool) None¶
Deafens or undefeans the currently connected user.
- set_self_mute(mute: bool) None¶
Mutes or unmutes the currently connected user.
- discordsdk.bind_events(structure: _ctypes.Structure, *methods: List[Callable[[...], None]])¶
- discordsdk.get_exception(result)¶